Digital Tutors - Indie Game Development Pipeline Volume 8 Finished Asset Integration
DigitalTutorsIndieGameDevelopmentPipelineVolumeFinishedAssetIntegration
种子大小:1.3 GB
收录时间:2014-06-27
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磁力链接:
磁力链接 蜘蛛资源 磁力引擎 网盘资源 影视资源 云盘资源 磁力狗狗 免费小说 美女图片文件列表:37File
- Project_Files.rar347.96 MB
- 21 Scripting the death animation.mp441.44 MB
- 26 Setting up the attack animations.mp438.22 MB
- 14. Preparing the jump animation.mp436.01 MB
- 28 Updating the attack count.mp435.66 MB
- 33 Setting up the blink animation.mp434.35 MB
- 02. Creating the first texture atlas.mp434.27 MB
- 35 Enabling and disabling the eye blink animation.mp432.31 MB
- 12. Adding the animations to Mecanim.mp432.06 MB
- 09. Importing the character files.mp431.87 MB
- 31 Updating the eye trigger position.mp431.56 MB
- 15. Finishing the jump animation.mp431.49 MB
- 10. Creating the ghost knight materials.mp430.97 MB
- 22 Importing the boss rig.mp430.26 MB
- 16. Setting up the attack animation.mp429.52 MB
- 25 Setting up the idle animations.mp429.08 MB
- 08. Building the level colliders.mp428.29 MB
- 05. Slicing the texture atlases.mp428.24 MB
- 13. Adding the run back animations.mp428.02 MB
- 30 Updating the boss state.mp427.97 MB
- 32 Setting up the boss death animation.mp427.96 MB
- 29 Hooking up the hit animation.mp427.82 MB
- 24 Setting up the boss animations.mp427.15 MB
- 23 Setting up the game boss materials.mp427.05 MB
- 19 Setting up the first phase of the character death.mp426.79 MB
- 11. Importing the character animations.mp426.59 MB
- 27 Working on the attack logic.mp425.71 MB
- 34 Modifying animations.mp425.61 MB
- 17. Finishing the attack animation.mp424.76 MB
- 20 Creating the second phase of the character death.mp423.6 MB
- 06. Finishing the slicing of the texture atlases.mp423.27 MB
- 07. Arranging the finished sprites.mp421.83 MB
- 03. Finishing the first texture atlas.mp421.79 MB
- 18. Creating the ghost sword prefab.mp419.96 MB
- 04. Creating the final texture atlas.mp416.58 MB
- 01. Introduction and project overview.mp44.31 MB
- nfo.nfo501 Bytes