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Maya

Maya

种子大小:67.41 GB

收录时间:2022-06-06

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文件列表:219File

  1. The Making Of Jester (2007).iso2.83 GB
  2. The Making of White Swan.iso2.69 GB
  3. Behind The Scenes 3 - Vehicle Modeling for Production - Modeling Techniques (Paul Schoeni).iso2.52 GB
  4. The Skinned Character Rig - Skinning and Deformations (Carlo Sansonetti).iso2.11 GB
  5. The Making of Trin (Alex Alvarez) 2007.iso1.58 GB
  6. MAYA TRAINING DVD - TEXTURING.iso1.57 GB
  7. Action and Close-up Animation.iso1.38 GB
  8. Character Rigging The Puppet Rig - Maya Rigging Techniques (Carlo Sansonetti) (2007).iso1.35 GB
  9. Creature Head Modeling - Polygon Modeling Techniques (Sean Mills).iso1.29 GB
  10. Character Animation for Games.iso1.28 GB
  11. Digital Sets 4 - 3D Image-Based Terrain - Combining Spherical Imagery and DEMs (Eric Hanson).iso1.26 GB
  12. Texture Painting - Weathered Surfaces - Photorealistic Texturing (Paul Campion).iso1.24 GB
  13. Maya Dynamics - Outer Space Environments - Creating a Dynamics Shot (John Clark).iso1.23 GB
  14. Introduction to Maya - Interaface and Workflow (Alex Alvarez).iso1.2 GB
  15. Behind The Scenes 5 - Hard Surface Texture Painting - Vehicle Texture Painting (Ted Davis) 2008.iso1.19 GB
  16. Behind The Scenes 2 - Character Modeling for Production - Modeling Techniques (Cajun Hylton).iso1.18 GB
  17. Paint Effects - Polygons and Dynamics.iso1.12 GB
  18. Digital Environment Workflow - From Concept Sketch to 3D Render (Mark Lefitz).iso1.09 GB
  19. Head Sculpting and Texturing (2005).iso1.09 GB
  20. Camera Projection Techniques in Maya - 3D Matte Painting (Darin Hilton) (2006).iso1.09 GB
  21. Polygon Modeling 101 - Surface Modeling Fundamentals (Sean Mills).iso1.07 GB
  22. TGW_Modeling_the_Human_Head.iso1.05 GB
  23. Mental Ray Production Practices.iso996.2 MB
  24. Behind The Scenes 4 - Character Texturing for Production - Texturing Techniques (Ben Neall) 2008.iso982.49 MB
  25. Humanoid Modeling - Polygon Modeling Techniques (Sean Mills).iso937.43 MB
  26. MEL 101 Fundamentals MEL Programming Techniques (Kevin Mannens).iso928.11 MB
  27. Maya Dynamics - Underwater Environments - Creating a Dynamics Shot (John Clark).iso915.72 MB
  28. Production FX Workflows Dragon Age Origins.iso901.53 MB
  29. MEL for Character Animators - MEL Programming Techniques (Kevin Mannens).iso883.08 MB
  30. MEL for Effects Artists - MEL Programming Techniques (Kevin Mannens).iso811.03 MB
  31. Character Modeling for Next-Gen Games (Richard Smith).iso795.22 MB
  32. The Digital Maquette Volume 1 (Mudbox).iso770.67 MB
  33. High Resolution 3D Vehicle Illustration - 3D Rendering and Compositing (Brendan McCaffrey).iso756.31 MB
  34. Matchmoving 101 - Fundamentals - Camera Tracking Techniques (Stephen McClure).iso740.23 MB
  35. The Making of Smile (Alex Alvarez).iso728.06 MB
  36. Texture Painting - Fundamentals - Photorealistic Texturing (Paul Campion).iso699.32 MB
  37. Fluid Effects - Particle Integration.iso635.29 MB
  38. Maya Cloth 101 - Fundamentals - Cloth Techniques (Mark E.A.de Sousa) 2006.iso596.78 MB
  39. Body Modeling for Games - Low Poly Modeling (Mayan Escalante).iso564.71 MB
  40. Mental Ray - Fundamentals - Rendering Techniques (Matt Hartle) 2008 fully.iso561.62 MB
  41. Pipelines for Video Game Animation - Character Animation Techniques (Scott Easley).iso553.13 MB
  42. Automotive Modeling Techniques - Polygon Modeling (Kevin Hudson).iso541.49 MB
  43. The Making of Fume (Alex Alvarez).iso531.11 MB
  44. UV Mapping for Games - Low Poly UV Layout (Mayan Escalante).iso458.09 MB
  45. Techniques of Digital Sets Vol 1 Urban City Env. - Design, Modeling and Camera.iso445.99 MB
  46. Digital Sets 1 - Design, Modeling and Camera - Urban Environments (Eric Hanson).iso441.33 MB
  47. Image Based Modeling Advanced - 3D Modeling from Panoramas (Greg Downing).iso433.25 MB
  48. Paint Effects 101.iso430.12 MB
  49. UV Mapping 101 - Fundamental Layout Techniques (Sean Mills).iso430.08 MB
  50. Techniques of Digital Sets Vol 3 Urban City Env. - Rendering and Compositing Techniques.iso403.49 MB