Sculpting a Female Assassin in ZBrush
- project files.zip609.87 MB
- 19 Creating hair with FiberMesh.mp452.15 MB
- 24 Creating a fishnet top with MicroMesh.mp445.87 MB
- 17 Sculpting the forms of the hand.mp444.85 MB
- 29 Creating a scarf.mp443.67 MB
- 20 Sketching a rough design with DynaMesh.mp439.62 MB
- 25 Creating armor plates.mp439.46 MB
- 05 Roughing in the torso.mp437.74 MB
- 30 Creating a torn cape.mp436.45 MB
- 06 Shaping the abdomen.mp436.15 MB
- 08 Decoding the anatomy of the back.mp436.05 MB
- 11 Sculpting the arm muscle and bones.mp435.35 MB
- 14 Adding eyes to the face.mp434.55 MB
- 23 Sculpting folds in clothing.mp433.61 MB
- 21 Creating clothing items with Panel Loops.mp431.72 MB
- 28 Using Insert Mesh to create a buckle.mp431.55 MB
- 04 Fitting ZSpheres to reference.mp430.71 MB
- 27 Building a belt.mp429.92 MB
- 22 Using curve brush to create eyelets and lace.mp428.97 MB
- 12 Blocking out the face.mp428.69 MB
- 31 Building a dagger.mp428.12 MB
- 09 Laying in forms of the legs.mp425.79 MB
- 18 Separating the body into subgroups.mp425.38 MB
- 13 Sculpting the nose.mp424.31 MB
- 07 Refining the torso.mp424.11 MB
- 16 Sculpting eyebrows and eyelashes.mp423.91 MB
- 32 Adding battle scars and finishing the assassin.mp423.71 MB
- 15 Refining the eyes and adding an ear.mp421.57 MB
- 03 Adding ZSpheres hands to the body.mp420.95 MB
- 02 Setting up image planes and ZSpheres.mp418.66 MB
- 10 Finishing the back of the legs.mp415.94 MB
- 26 Adding rivets to our armor.mp414.15 MB
- 01 Introduction and project overview.mp45.07 MB
- about.txt845 Bytes